Showing posts with label 3D archaeology. Show all posts
Showing posts with label 3D archaeology. Show all posts

Friday, May 16, 2014

Canadian Archaeological Association Conference Open House

On May 15th Sustainable Archaeology: Western, along with our neighbours at the Museum of Ontario Archaeology, welcomed attendees of the 2014 Canadian Archaeological Association conference for an evening open house.

Tours of the repository and laboratories were conducted by Dr. Neal Ferris, Dr. Rhonda Bathurst, and Kira Westby, with Dr. Andrew Nelson exhibiting examples of scanning projects at the micro-CT station in the Ancient Images Laboratory.
Checking out the micro-CT

Repository tour with Dr. Rhonda Bathurst

It was exciting for us to engage with fellow archaeologists from across the country on issues related to collections management, database development, and integrating digital technologies, to hear their feedback on the facility, and to hear their questions. Garnering particular interest amongst some of the attendees was SA's use of barcoding technologies and inventory management tools, as well as our 3D scanning and 3D printing equipment. And of course the Oculus Rift virtual reality headset, showcasing the re-creation of the Lawson site, is always a big hit, both for those trying it out, and for the crowd watching!


Thank you again to everyone who attended, it was a great evening! We hope to hear from many of you again soon!

Tuesday, March 11, 2014

3D Printing - testing size and colour

We have been running the 3D printer through its paces, working with scaling the printed objects, and with different processes and products for post-printing infiltration. 

Our test object was a small red projectile point. The point was first scanned in 2012 by the Sustainable Archaeology Animation Unit using the macro white light scanner.  

The untextured (left) and textured (right) scans of the point
In order to see how the printer was handling the detail captured in the original scans of the projectile point, we decided to print not only an original sized replica, but also one that was 2x larger, and one that was 3x larger.

Print in progress in the build bed


By scaling the model, we are able to better see with the naked eye the detail that was captured in the scan. Depending on the end user need, printing scaled versions of the scanned object may prove beneficial - for example, if there is detail not easily seen by the naked eye, or where we wish to isolate and print one segment of the object at a larger size in order to examine a specific feature of the original. For example, with our print, we are able to better see each flake scar on the point by examining the larger model, and could use the larger model to take measurements (converting to account for the size difference).

Scaled 3D prints (left to right): 3x larger; 2x larger; original size

Back side of the three printed points


In addition to testing scale, we were interested in testing how different infiltration products and methods affect the end product. We printed several copies of the point at its original size, and used the 3D Systems infiltrant Z-bond, as well as Paraloid B-72 resin, and the salt water infiltration we had previously used for our first print test.

Infiltrating the prints (left to right): Z-bond infiltrant; Paraloid B-72; salt water

Back of prints with different infiltrants (left to right): Z-bond; Paraloid B-72; salt water

As you can see from the images, the print infiltrated with the Z-bond demonstrates the most robust colour. The Paraloid resin offers a significant improvement over the salt water, and we plan to explore its use further, using different concentrations of the acrylic resin in acetone. As with scale, the end user need will help determine what infiltration product will be used with a print - for example if the user is interested in a print as a replication, or whether they simply wish to have a physical copy of the scanned object to handle and examine.

Comparison of the original artifact (left) with the Paraloid (center) and Z-bond (right) infiltrants




Monday, February 10, 2014

3D printer training and our first test print

On February 6th and 7th, we received training for our 3D Systems ProJet 660Pro printer. Training included not only how to set up and complete a print using the software, but also essential steps such as the cleaning  of the machine that is required after the conclusion of each print. 

After completing the necessary setup, calibration, and print head alignment, we performed our first test print, using a scan of a small bone comb that had been completed using Sustainable Archaeology's white light 3D digitizers. To test the process of positioning objects in the build envelope using the software, we printed three copies of the same object.

Printing in progress.

After a print is completed, the parts must be carefully excavated from the excess powder in the build envelope. The parts are quite delicate prior to any post-processing treatment, and can easily be broken during removal from the powder. Our objects were particularly delicate, as to maximize our training time, we did not allow for the usual one to two hours of drying time generally recommended between the conclusion of the printing process and the start of post-processing.

Excavating the prints
For our first test, we experimented with one of the available post-processing techniques, which is infiltration using a solution of Epsom salts and water. We plan to experiment further in the coming weeks to determine what scanning procedures produce the best files for printing, and to determine what post-processing techniques will produce the best colour replication. 

Front and back views of the completed print
The final print (right) and the original object




Friday, January 24, 2014

January Arrivals at SA

Happy new year to our blog readers! We've had a busy January so far, welcoming two new arrivals to the facility: our (much anticipated!) 3D printer, and our new artifact cabinets. 

 

The 3D printer is a 3D Systems ProJet 660Pro from vendor Progressive Educational Systems Inc. The ProJet 660 uses a composite powder rather than plastic for its build material, and has the capability to create replication-quality pieces in full colour. Stay tuned for our inaugural "first print" post!

Interior view of the printer

In addition to the printer we received our Delta and Rousseau cabinets from Spacesaver Solutions Inc. The cabinets will be used to house special or fragile artifacts.


Thursday, October 31, 2013

Sustainable Archaeology at the OAS Symposium

This past weekend staff from both Sustainable Archaeology Western and McMaster attended the annual Ontario Archaeology Society Symposium in Niagara Falls.

View of both the American and Canadian falls from the conference venue

In addition to our workshop at the end of the day, we were in the book room for the day Saturday, and were able to have some great conversations with a number of professional archaeologists, students, and representatives of other organizations such as the Canadian Conservation Institute and the Canadian Museum of Civilization. 

Book room table setup

We received some great feedback on our use of digital tools and inventory management logic  for labeling and cataloguing of artifacts at Sustainable Archaeology, and enjoyed introducing people to the "immersive archaeological experience" using the Oculus Rift - a virtual reality headset that is designed for the gaming industry. The Oculus at  SA is used to immerse users in a reconstruction of the Lawson village site (located next door to SA: Western at the Museum of Ontario Archaeology) created in summer 2012 by the Sustainable Archaeology Animation Unit internship, using the Unreal game engine. 

Trying out the Oculus

We look forward to continuing conversations from the weekend, and continue to welcome feedback on our draft Procedures and Practices document, available on our website. Thanks to the OAS for a great weekend!

Wednesday, February 13, 2013

A microCT and Archaeobotanical Analysis of Charcoal

The microCT scanner at Sustainable Archaeology was used to non-destructively study charcoal remains from the Arkona site, a ca. AD 1200 Younge Phase village site in Ontario. The scanned charcoal was analyzed and identified by Ontario archaeobotanist Rudy Fecteau. Using the microCT allowed for the charred remains to be digitally "split" in order to examine internal structures while preserving the original specimen for future analysis.


As noted in the video, the species of the second charcoal sample was not determined, and we invite our blog readers to assist us with the identification. Below are two closeup images giving a closer look at the internal structures of the second sample. If you have an idea of what the species might be, let us know by commenting on the blog, by tweeting the answer to us (@SustArchaeology), or by posting on our Facebook page.



 Special thank you to Rudy Fecteau for providing feedback and analysis on our scans, and for the delicious strawberry loaf!


Wednesday, January 30, 2013

Guest Blog #4: A Non-Destructive Technology for Palaeopathology: Differential Diagnosis of Cranial Lesions in Archaeological Human Populations

Jennifer Morgan is a PhD candidate in the Department of Anthropology at Western University.  Jennifer has been working with Sustainable Archaeology's microCT scanner to scan and analyze Maya and Egyptian archaeological cranial samples exhibiting cribra orbitalia and/or porotic hyperostosis in order to assess whether the microCT is a more effective tool than destructive thin section techniques to study the etiology, activity, and healing of the lesions. 

This blog features Jennifer's contribution to the upcoming edition of the Sustainable Archaeology newsletter, Notes from the SA, which will be published on February 7th.


A Non-Destructive Technology for Palaeopathology: Differential Diagnosis of Cranial Lesions in Archaeological Human Populations
Jennifer Morgan, PhD Candidate, Western University 

Palaeopathology is defined as the scientific study of disease processes from archaeological human remains. The pattern of disease that affects a population is the expression of the biological and cultural stressors to which they were exposed. It is influenced by the environment, sex, social status, diet, occupation, and even cultural belief systems. These factors help researchers to interpret and explain the patterns of disease observable on human skeletal remains. Recent microscopic analyses of bone have revealed that porotic lesions of the skull, referred to as cribra orbitalia and porotic hyperostosis, can be caused by more than one health related condition. Originally associated with anaemia, other conditions including vitamin deficiencies and localized infections have also been implicated as possible causes of these lesions. Therefore, it is critical to establish methods that can accurately assess health conditions from skeletal remains. Inaccurate diagnoses can have significant implications for our current understandings of how disease and other health related conditions may have evolved over time, across geographic space, and how they may have affected human populations in the past.

The purpose of my current doctoral research is to examine an innovative non-destructive method for improving the accuracy of disease diagnosis in archaeological skeletal samples.  The principal objective of this study is to determine whether micro-computed tomography (μCT) and advanced methods of digital image analysis can be used in palaeopathology to visualize small scale bone changes which are typical of certain health conditions. The goals of this research are two-fold.  First, I wish to assess the capability of μCT and digital image analysis as sufficient alternatives to destructive thin section techniques which are traditionally used for microscopic skeletal analysis in bioarchaeological research. Second, I wish to evaluate the ability of µCT for more reliable differentiation between the various pathological conditions that contribute to the presence skeletal lesions in archaeological human remains.

Why is this significant?  In order to establish a reliable diagnosis it is often necessary to analyze the microscopic structures of diseased bone. Microscopy is essential in palaeopathology since although several disease processes can lead to similar bone surface changes, microscopic analyses demonstrate that there are patterns of microscopic changes which are unique to specific diseases. The classic way to examine bone microscopically is through the use of histological thin sections of bone, which require significant preparation and destruction of the sample. The method proposed for my doctoral research, using μCT, requires little to no sample preparation and is a method which has the potential for high resolution bone analysis, while eliminating the need for destructive sampling of valuable archaeological remains. 

For this research project, skeletal samples have been drawn from an Egyptian and several Maya collections housed at Western University in London, Ontario.  A large number of individuals with observable porotic cranial lesions have been μCT scanned in the Ancient Images Laboratory.  The resulting images are currently being qualitatively and quantitatively analyzed using the digital image analysis software VGStudio Max 2.2. These analyses of bone structural changes will determine whether the characteristic microscopic patterns indicative of anaemia, vitamin deficiencies, and infectious processes described in the literature can be differentiated using μCT. It is anticipated that the results of this research project will make a significant contribution to palaeopathology by providing non-destructive, high resolution digital techniques for the diagnosis of disease from archaeological skeletal samples as well as vastly improving our epidemiological understandings of health and disease in archaeological populations.

Tuesday, January 22, 2013

Museum Kiosks

 
Today the Museum of Ontario Archaeology, next door, installed a set of touch-screen kiosks in their gallery. The kiosks will display the interactive reconstruction of the Lawson Village that the Loyalist College interns of the Sustainable Archaeology Animation Unit developed while working at Sustainable Archaeology in the summer of 2012.

Thursday, December 20, 2012

MicroCT Rotating Target and a Holiday Fruit Cake

In the Sustainable Archaeology Ancient Images Lab, we've been performing proof of concept tests using the rotating target on the microCT. The rotating target enables the user to "up" the flux (amount of power) that can be delivered to the target, without degrading the spot size - essentially allowing for faster scanning without compromising the excellent resolution of the machine. This give us the ability to greatly increase the amount of power we can use in a scan, allowing us to scan very dense objects, including meteorites, or, holiday fruit cake!



Special thank you to Hope Miles for providing the delicious fruit cake!

Friday, November 23, 2012

3D Printer Demos

 
One of these items is the real thing - the other has been printed on a ZPrinter (450 model) from Zcorp. Can you tell which is which? The bottle, complete with threads (and fitted cap) and colour label is the printed object.

This week we attended vendor demonstrations by Cimetrix Solutions and Agile Manufacturing for 3D printers as we prepare to purchase this equipment for SA Western. The equipment will be used to print a variety of archaeological materials in 3D, including artifacts scanned using SA's 3D digitizers. 3D printers are widely used in the worlds of manufacturing and prototyping, for everything from machine components to jewellery, to chocolate - even GIS data can be used to print 3D models of landscapes. 

Friday, November 16, 2012

Digital Artifact Ecosystems: The "Internet of Things" in Archaeology

The video below features the paper "Digital Artifact Ecosystems: The "Internet of Things" in Archaeology" (Namir Ahmed, Michael Carter, Neal Ferris) presented by Western University MA student Namir Ahmed at the Digital Engagement in Archaeology conference this past week. The conference ran November 8th and 9th at the UCL Institute of Archaeology in London, England.




Other videos from the conference can be viewed at Doug's Archaeology blog. Thanks to Doug for posting these! To see conversations and chatter from the conference, check out the hashtag #digipubarch on Twitter.

Tuesday, October 9, 2012

Notes from the SA

We'd like to take this opportunity to share our newest endeavour:  Notes from the SA: The Sustainable Archaeology Newsletter. Our goal is to connect with fellow researchers and with students both in the archaeological community, and on campus at Western. If you have ideas for content, events, lectures, conferences or grants you'd like to share, contact Kira Westby at kwestby2@uwo.ca


Wednesday, October 3, 2012

Guest Blog #2: Animating the Past

Our second guest blog features the experiences of Colin Creamer during his participation in the Sustainable Archaeology Animation Unit internship this summer. Colin is a recent graduate of the Loyalist College Animation and New Media program, and was recently hired by Sustainable Archaeology. 

Animating the Past 
By Colin Creamer

As animators we come from an artistic and tech-savvy background and look at the world much differently than archaeologists might. We had very little knowledge of the world of archaeology. When we discovered we could come all the way down to London from Loyalist College in Belleville, to work at a museum, it wasn’t so much the history and knowledge of the past that caught our attention, but more so the opportunity to get hands-on experience with new technologies. At Loyalist College this past year, we were just beginning to get into some of the freeware scanning solutions such as Autodesk’s 123D Catch, an image driven 3D reconstruction platform. It was really cool to see real-life objects come into digital existence. However with this platform, being a beta, you got whatever it gave you and had no real control over the results. Sometimes it worked, but most of the time you would get some deformity that resembles nothing of the original object being scanned. This made the idea of working with the-real-deal industrial grade scanners all the more appealing.

Colin Creamer sets up an artifact scan
After jumping the fence and zipping down to London, we started our work term with the Sustainable Archaeology Animation Unit (SAAU). May 7th 2012 was our first day. We got the tour of the facility, and were in awe as we saw the massive mechanical aisles of the artifact repository sliding across the floor. To think, these shelving units would soon be the home of hundreds of thousands of artifacts in the near future. We would be a part of that process, scanning a variety of artifacts for digital archiving. Unfortunately… there was one problem. Things were only just starting to come together. The scanners would not be arriving for at least another three weeks. So now there’s a room full of animators, but nothing to do. We needed a project to keep us occupied and seeing as we are animators after all, the idea sprouted to create a recreation animation of the Lawson Village site, a 16th century Neutral Iroquoian site, located just outside the facility, next door at the Museum of Ontario Archaeology.


 The animation of the village would give an understanding to interested onlookers. However seeing as none of us animators are archaeologists; in order to pursue this new project, we needed to develop an understanding of what archaeology is and learn as much as we could about the Lawson site. The animation had to appeal to people that have little or no understanding of archaeological findings. Also on the other hand, each archaeologist has their own interpretation of what a village site would look like, and we had to show something that was accurate. Throughout the term we were learning new things little by little. At first, we went out to do some concept art in the site, and draw anything and everything we saw. We also obtained archaeological maps which illustrated the shape of the land as well as features that showed exactly where the long houses and palisade posts resided. This allowed us to build an accurate representation of the site layout. We also went on a field trip to the Ska-Nah-Doht Village and Museum site, to get a better general understanding of how things were thought to have been at the time that the Lawson Site was occupied. All of this research informed how we designed and created the animation.


 Having started with no insight or real knowledge of archaeology, working at the museum on related projects has bridged the gap between two, normally unrelated fields. The experience is continually exposing us to the terminologies and ways of archaeology. This unique mix has allowed us to successfully achieve projects such as the Lawson animation, that both people from inside and out of archaeology can appreciate and enjoy.

Thursday, September 20, 2012

What Can We Learn About Ceramics?

Examining digital scans of archaeological artifacts can tell us how an object was made, what materials it was constructed from, how it was used, how it was broken or mended, or how it has changed over time. Digital scans can aid in identification of materials, or in plans for conservation. Through past blog posts and videos, we've demonstrated the capabilities of Sustainable Archaeology's MicroCT scanner for digital analysis and non-destructive studies of a range of archaeological materials. We've demonstrated the potential for examining pathologies (evidence of past injury or disease) in bone, and for revealing previously unknown aspects of artifacts - from what lies below the rust of a metal object, to what the interior of a historic pipe looks like. This week, we turn to ceramic material, and to what a digital scan of a ceramic object can reveal.


Thursday, September 13, 2012

Happy Anniversary to Western SA!

Today marks the first year anniversary of Western's SA occupancy permit. Over the course of this past year, we've seen the finishing touches done to the building, had our safety checks and we've purchased our computers, 3D scanners, MicroCT, digital x-ray and an electric work assist vehicle.We've hosted a three month 3D/animation internship and a three week thin-sectioning workshop. Our geophysical equipment has been used at a number of archaeological sites, including at Techumseh Park in Chatham, Ontario (last September), and at Fort Erie this summer. We've welcomed tours of representatives from the Canadian Foundation for Innovation, the First Nation's Financial Management Board, the Smithsonian Institution, the Art Gallery of Ontario, Mitacs, local Rotary clubs, as well as hosts of individuals from across Ontario and around the world who are interested in Sustainable Archaeology and the philosophy we espouse. We've also begun to establish communication with a variety of other archaeological facilities and institutions, such as the Center for Digital Archaeology at the University of California, Berkley.

Over the course of the next year, we look forward to growing and settling into our space. We have more equipment to purchase (including a 3D prototyper and Virtual Imaging station), more courses and workshops to host, and we're looking forward to having some substantive information to share about our project at a number of local and international conferences. Watch for representatives from SA Western and SA McMaster at the Ontario Archaeological Society meeting in Windsor and the Canadian Association for Physical Anthropology conference in Victoria, BC in November 2012, as well as the Society for American Archaeology conference in Honolulu, Hawaii in April 2013! 

Tuesday, August 14, 2012

Mystery Object Revealed!

At first glance, this artifact did not appear to be anything particularly special - a chunk of rust and corrosion found in a box with other rusted metal pieces from a historic site collection held by the Museum of Ontario Archaeology. Our imaging lab tech Zoe was in the midst of performing various proof of concept tests on the MicroCT, and we decided that this would be an interesting piece to scan. We had no idea what we would find below the rust - historic sites often yield a wide array of metal artifacts, and our mystery piece could be one of any number of things. Or was their nothing to discover at all - could this simply be a piece of rust that had broken off of another object?

As seen in the video, using the MicroCT, Zoe was able to isolate and strip away the less-dense layers of rust and corrosion, revealing two small thin metal objects below. Mystery artifact appears to be (drumroll please) - a nail! Or, at least one nail, and possibly part of another. What do you think the mystery object could be?


Monday, August 13, 2012

Friday, August 10, 2012

Ever Seen a Snake Shed its Skin?

 This week we have another video to share from the Sustainable Archaeology MicroCT scanner - this time featuring a preserved Fox Snake that through screen shots and a video digitally "sheds" its skin to expose the skeleton below. Using the MicroCT's reconstruction software, our imaging lab tech Zoe was able to isolate and expose the more-dense skeleton by digitally removing the less-dense flesh and skin of the snake - allowing us to see inside the snake digitally and non-destructively. 

  

From left to right, see the snake's skin digitally removed to expose the preserved skeleton below.